Use for Conestoga game development, validation/fallback handling, UI headless toggle, and test workflow in this repo. Covers make/uv commands, Gemini fallback patterns, and Pygame headless settings.
4.9
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A well-structured skill for Conestoga game development covering validation, Gemini API fallback patterns, headless UI testing, and workflow commands. The structure is clear with good file references and testing instructions. However, the description could be more explicit about when to invoke this skill vs. general development tools, and the novelty is moderate—most tasks (running tests, linting, format) are standard dev workflows. The task knowledge is solid with concrete patterns (Gemini-only models, validation rules, resource mutation constraints) and environment variable configurations. Best suited for developers already familiar with the Conestoga project who need quick reference for testing workflows and API patterns rather than a general CLI agent discovery scenario.
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