VR/AR development principles. Comfort, interaction, performance requirements.
6.9
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0
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Frontend Development
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The skill provides a well-structured reference guide covering VR/AR fundamentals like platform selection, comfort principles, performance targets, and interaction patterns. The tables and anti-patterns are clear and useful. However, the description is quite brief and doesn't fully convey the breadth of content. Task knowledge is moderate—it explains principles but lacks concrete implementation steps or code examples for actual development tasks. The structure is clean and easy to navigate. Novelty is limited as most content consists of reference tables and guidelines that a CLI agent could generate with research prompts, though having consolidated VR/AR-specific performance targets and comfort guidelines does save some token overhead.
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